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	<title>Sago Lane</title>
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	<link>http://sago.nl</link>
	<description>it&#039;s a short walk...</description>
	<lastBuildDate>Tue, 22 Dec 2009 01:41:49 +0000</lastBuildDate>
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			<item>
		<title>Wysard &#8211; sketches</title>
		<link>http://sago.nl/?p=145</link>
		<comments>http://sago.nl/?p=145#comments</comments>
		<pubDate>Mon, 21 Dec 2009 06:27:38 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[2d]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=145</guid>
		<description><![CDATA[the term &#8220;wizard&#8221;&#8230;. from Middle English wysard (from wys &#8220;wise&#8221; and the -ard suffix also in drunkard etc.) &#8211; different sources
According to this source: &#8220;&#8230; but wizard began as an insult equivalent to ‘smart ass’ or ‘big brain’,&#8230;&#8221;
-

Inspired by the Discworld novels by Terry Pratchett, which I started rereading&#8230; in English this time.

Trying out some [...]]]></description>
			<content:encoded><![CDATA[<p><em>the term &#8220;wizard&#8221;&#8230;. from Middle English wysard (from wys &#8220;wise&#8221; and the -ard suffix also in drunkard etc.) &#8211; </em><a href="http://www.google.com/#hl=en&amp;q=wizard+philosopher+Middle+English+wysard+suffix+drunkard&amp;start=0&amp;sa=N&amp;fp=cbc2f75bf9d43a8f" target="_blank">different sources</a></p>
<p>According to <a href="http://www.billcasselman.com/unpub_four/ard_words.htm">this source</a>: <em>&#8220;&#8230; but wizard began as an insult equivalent to ‘smart ass’ or ‘big brain’,&#8230;&#8221;</em></p>
<p><em>-<br />
</em></p>
<p>Inspired by the <a href="http://en.wikipedia.org/wiki/Discworld">Discworld novels</a> by Terry Pratchett, which I started rereading&#8230; in English this time.</p>
<p><a title="grumpy wysard" href="http://sago.nl/wp/wp-content/uploads/2009/12/grumpy_wysard.jpg" rel="lightbox[145]"><img class="alignnone size-thumbnail wp-image-146" title="grumpy_wysard" src="http://sago.nl/wp/wp-content/uploads/2009/12/grumpy_wysard-150x150.jpg" alt="grumpy_wysard" width="150" height="150" /></a></p>
<p>Trying out some digital painting. For someone who only really does flat coloring and shading will need a lot of practice.</p>
<p><a title="wysard passes" href="http://sago.nl/wp/wp-content/uploads/2009/12/wysard_passes.jpg" rel="lightbox[145]"><img class="alignnone size-medium wp-image-147" title="wysard_passes" src="http://sago.nl/wp/wp-content/uploads/2009/12/wysard_passes-300x74.jpg" alt="wysard_passes" width="300" height="74" /> </a></p>
<p><a title="wysardcolortest" href="http://sago.nl/wp/wp-content/uploads/2009/12/wysardcolortest.jpg" rel="lightbox[145]"><img class="alignnone size-thumbnail wp-image-156" title="wysardcolortest" src="http://sago.nl/wp/wp-content/uploads/2009/12/wysardcolortest-150x150.jpg" alt="wysardcolortest" width="150" height="150" /></a></p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Theory for Storytelling and Writing</title>
		<link>http://sago.nl/?p=141</link>
		<comments>http://sago.nl/?p=141#comments</comments>
		<pubDate>Fri, 06 Nov 2009 04:18:36 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=141</guid>
		<description><![CDATA[THEORY OF UNEXPLAINED EXTRAORDINARY ALL PROBLEM-SOLVING EVENTS
If, during the climax of the story, when things look really bad for the protagonist, and the audience thinks “boy, I wonder how he&#8217;s going to get out of this mess”, something extraordinary happens, just like that and without any explanation, which solves all the problems of the protagonist, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>THEORY OF UNEXPLAINED EXTRAORDINARY ALL PROBLEM-SOLVING EVENTS</strong></p>
<p>If, during the climax of the story, when things look really bad for the protagonist, and the audience thinks “boy, I wonder how he&#8217;s going to get out of this mess”, something extraordinary happens, just like that and without any explanation, which solves all the problems of the protagonist, the audience might feel screwed*.</p>
<p><em>* figuratively speaking</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Healthy Gums &amp; Pointy Teeth</title>
		<link>http://sago.nl/?p=127</link>
		<comments>http://sago.nl/?p=127#comments</comments>
		<pubDate>Sun, 04 Oct 2009 04:13:10 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[Blender 3d]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=127</guid>
		<description><![CDATA[Again inspired by the students&#8217; production (revolving a scene inside a shark&#8217;s mouth), I did another quick test in Blender. My goal wasn&#8217;t to recreate the shark&#8217;s mouth, but more to focus on materials, lighting and other settings to achieve a satisfying and convincing result.
In a scene like this different factors need to be considered; [...]]]></description>
			<content:encoded><![CDATA[<p>Again inspired by the students&#8217; production (revolving a scene inside a shark&#8217;s mouth), I did another quick test in Blender. My goal wasn&#8217;t to recreate the shark&#8217;s mouth, but more to focus on materials, lighting and other settings to achieve a satisfying and convincing result.</p>
<div id="attachment_128" class="wp-caption alignnone" style="width: 160px"><a title="Teeth and gum test" href="http://sago.nl/wp/wp-content/uploads/2009/10/teeth_gum_test.png" rel="lightbox[127]"><img class="size-thumbnail wp-image-128" title="teeth_gum_test" src="http://sago.nl/wp/wp-content/uploads/2009/10/teeth_gum_test-150x150.png" alt="teeth_gum_test" width="150" height="150" /></a><p class="wp-caption-text">Click for full version</p></div>
<p>In a scene like this different factors need to be considered; from the light sources (mainly coming from 1 side) to characteristics of materials (teeth and gums) to other real life effects (like Depth of Field).</p>
<p>In the animated image below I broke it down to the more important factors and passes I used for this simple test scene.</p>
<div id="attachment_129" class="wp-caption alignnone" style="width: 160px"><a title="Teeth and gum - passes" href="http://sago.nl/wp/wp-content/uploads/2009/10/teeth_gum_passes.gif" rel="lightbox[127]"><img class="size-thumbnail wp-image-129" title="teeth_gum_passes" src="http://sago.nl/wp/wp-content/uploads/2009/10/teeth_gum_passes-150x150.gif" alt="teeth_gum_passes" width="150" height="150" /></a><p class="wp-caption-text">Click for full animated version</p></div>
<p>No ray tracing was used for this image.</p>
]]></content:encoded>
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		<title>Hairy balls</title>
		<link>http://sago.nl/?p=85</link>
		<comments>http://sago.nl/?p=85#comments</comments>
		<pubDate>Sat, 26 Sep 2009 06:30:47 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[Blender 3d]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=85</guid>
		<description><![CDATA[After doing some simple benchmarks in the school I work at, I found out my pc is the slowest of all computers. With rendering it&#8217;s even 25% slower than the infamous laptops of some of the students. Another difference however is that everyone is using Maya, while I&#8217;m the only one playing with Blender. While [...]]]></description>
			<content:encoded><![CDATA[<p>After doing some simple benchmarks in the school I work at, I found out my pc is the slowest of all computers. With rendering it&#8217;s even 25% slower than the <em>infamous </em>laptops of some of the students. Another difference however is that everyone is using Maya, while I&#8217;m the only one playing with Blender. While the students struggle with their raytraced rendering (tweaking &amp; waiting), I&#8217;m able to render out some decent non-raytraced images in very short amounts of time.</p>
<p>With Blenders special Strand rendering the hair and fur is no exception:</p>
<p><a title="Non-photo realistic hairball" href="http://sago.nl/wp/wp-content/uploads/2009/09/hairball.jpg" rel="lightbox[85]"><img class="size-thumbnail wp-image-86 alignnone" title="Non-photo realistic hairball" src="http://sago.nl/wp/wp-content/uploads/2009/09/hairball-150x150.jpg" alt="Non-photo realistic hairball" width="150" height="150" /></a> <a title="Blond hairball" href="http://sago.nl/wp/wp-content/uploads/2009/09/blondhair.jpg" rel="lightbox[85]"><img class="size-thumbnail wp-image-96 alignnone" title="Blond hairball" src="http://sago.nl/wp/wp-content/uploads/2009/09/blondhair-150x150.jpg" alt="Blond hairball" width="150" height="150" /></a></p>
<p><strong><span style="color: #ff0000;">Tip:</span></strong><span style="color: #ff0000;"> for full versions right-click on the thumbnails and select </span><strong><span style="color: #ff0000;">Open Link in New Window</span></strong></p>
<p><span style="text-decoration: underline;"><strong>Non-photo realistic hairball</strong></span></p>
<ul>
<li>around 84.000 strands</li>
<li>render time 56 sec</li>
<li>render size HD (1920&#215;1080)</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Blond hairball</strong></span></p>
<ul>
<li>100.000 strands</li>
<li>render time 1 min 5 sec</li>
<li>render size HD (1920&#215;1080)</li>
</ul>
<p>My office desktop: 2GHz &#8211; 2CPUs, 2046MB RAM</p>
<p>I truly love Blender&#8230;</p>
<p>Sacha</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Sky</title>
		<link>http://sago.nl/?p=31</link>
		<comments>http://sago.nl/?p=31#comments</comments>
		<pubDate>Mon, 14 Sep 2009 17:10:39 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=31</guid>
		<description><![CDATA[
.


 Photos were taken somewhere in 2007
.
]]></description>
			<content:encoded><![CDATA[<p><img title="a bright, blue and cloudy day in Nijmegen" src="http://sago.nl/wp/wp-content/uploads/2009/09/skyandclouds.jpg" alt="" width="591" height="180" /></p>
<p><span style="color: #ffffff;">.</span></p>
<p style="text-align: center;">
<p><a title="Flight - Iceland to USA" href="http://sago.nl/wp/wp-content/uploads/2009/09/iceland-states-sky1.jpg" rel="lightbox[31]"><img class="alignnone size-thumbnail wp-image-27" title="iceland-states-sky1" src="http://sago.nl/wp/wp-content/uploads/2009/09/iceland-states-sky1-150x150.jpg" alt="iceland-states-sky1" width="88" height="88" /></a><a title="Flight - Iceland to USA 2" href="http://sago.nl/wp/wp-content/uploads/2009/09/iceland-states-sky2.jpg" rel="lightbox[31]"><img class="alignnone size-thumbnail wp-image-28" title="iceland-states-sky2" src="http://sago.nl/wp/wp-content/uploads/2009/09/iceland-states-sky2-150x150.jpg" alt="iceland-states-sky2" width="88" height="88" /></a><a title="Evening in Nijmegen" href="http://sago.nl/wp/wp-content/uploads/2009/09/nijmegen-sky1.jpg" rel="lightbox[31]"><img class="alignnone size-thumbnail wp-image-29" title="nijmegen-sky1" src="http://sago.nl/wp/wp-content/uploads/2009/09/nijmegen-sky1-150x150.jpg" alt="nijmegen-sky1" width="88" height="88" /></a><a title="Afternoon in Nijmegen" href="http://sago.nl/wp/wp-content/uploads/2009/09/nijmegen-sky2.jpg" rel="lightbox[31]"><img class="alignnone size-thumbnail wp-image-30" title="nijmegen-sky2" src="http://sago.nl/wp/wp-content/uploads/2009/09/nijmegen-sky2-150x150.jpg" alt="nijmegen-sky2" width="88" height="88" /></a><a title="Bridge in Amsterdam" href="http://sago.nl/wp/wp-content/uploads/2009/09/amsterdam_sky.jpg" rel="lightbox[31]"><img class="alignnone size-thumbnail wp-image-67" title="amsterdam_sky" src="http://sago.nl/wp/wp-content/uploads/2009/09/amsterdam_sky-100x100.jpg" alt="amsterdam_sky" width="88" height="88" /></a></p>
<p><span style="font-size: small;"><span style="color: #ffffff;"> </span>Photos were taken somewhere in 2007</span></p>
<p><span style="color: #ffffff;">.</span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>1st post &#8211; a simple 3d test</title>
		<link>http://sago.nl/?p=6</link>
		<comments>http://sago.nl/?p=6#comments</comments>
		<pubDate>Mon, 14 Sep 2009 04:08:36 +0000</pubDate>
		<dc:creator>Sacha</dc:creator>
				<category><![CDATA[Blender 3d]]></category>

		<guid isPermaLink="false">http://sago.nl/?p=6</guid>
		<description><![CDATA[For my first post a lighting and compositing test I did in Blender.

The model is from Bathpups, one of the student groups that are currently in production in the school I work at.
For the technical geeks:

no raytracing
 render time 38 seconds for 720&#215;576 on a dual core
 FSA (Full Sample Anti-aliasing) enabled, which increased render [...]]]></description>
			<content:encoded><![CDATA[<p>For my first post a lighting and compositing test I did in Blender.</p>
<p><a title="test render 'knight boy'" href="http://sago.nl/wp/wp-content/uploads/2009/09/bathpups_knightboy.jpg" rel="lightbox[6]"><img class="size-medium wp-image-5 alignnone" title="bathpups_knightboy" src="http://sago.nl/wp/wp-content/uploads/2009/09/bathpups_knightboy-300x225.jpg" alt="bathpups_knightboy" width="188" height="141" /></a></p>
<p>The model is from <a href="http://bath-pups.blogspot.com/">Bathpups</a>, one of the student groups that are currently in production in the school I work at.</p>
<p>For the technical geeks:</p>
<ul>
<li>no raytracing</li>
<li> render time 38 seconds for 720&#215;576 on a dual core</li>
<li> FSA (Full Sample Anti-aliasing) enabled, which increased render time with +/- 14 seconds</li>
</ul>
]]></content:encoded>
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